The most challenging aspect of app development is convincing users to make the most of their development time and money. According to Statista, 25% of consumers leave apps after their first use, while 71% of mobile users worldwide admit to deleting apps three months after downloading them.
How did it happen? one of these factors emerges in the user experience of using your app. Based on the site Whispir, over 44 per cent of errors were reported by active users. Reinforced by a survey from Blancco, 58% of iOS apps crash due to insufficient testing. It’s terrible, isn’t it?
How to prevent that event from happening in your application? Know the programming language you are using so the occurrence of these errors can be minimized from the start of your development.
If there are no errors or crashes, the user will have a great experience with your application. Furthermore, this article will give you new insights into what tech stack is safe and quality for developing applications.
Developing apps for the iOS platform
The iOS platform is a proprietary platform created by Apple. The iOS platform is available for phone devices (iPhone) and tablet devices (iPad). You can develop apps for the iOS platform and then target the same app to iPhones and iPad. Two programming languages are used in developing iOS platform applications: Objective-C and Swift. Here is the explanation.
Objective-C was the first language supported by Apple for developing iOS mobile apps. It is a stable and mature language, having been in widespread use for several years. However, since Apple introduced Swift, Objective-C’s popularity for new iOS mobile development has plummeted.
Swift is a more accessible, straightforward, and concise language compared to Objective-C. Although Swift and Objective-C can coexist, i.e., libraries written in Objective-C and Objective-C utilities can be used in Swift.
Developing mobile apps for the Android platform
Android is an open-source platform mainly developed and promoted by Google. Android devices come in many form factors, from phones to tablets, as different manufacturers with multiple models address other user preferences.
Applications can be built for Android devices using the native Android SDK with Java and Kotlin or cross-platform technologies written with the SDK framework but targeted at Android.
Java has been the default language for writing Android applications since the Android platform was introduced in 2008. Java is a modern and purely object-oriented language (compared to C++) and was quickly adopted by the Android platform. As a result, it is the most widely used language for Android application development.
Last year Google declared it the “language of choice for Android app developers is Kotlin.” Those who prefer both Java and Kotlin boast trade-offs because they both compile to bytecode, making them great for developers who want to migrate to newer languages over time or enjoy the flexibility of choosing one over the other.
Read Also: Why Kotlin Better than Scala In Business
Developing mobile apps for both the iOS and Android platforms
What if you want to build on two platforms at once? Fortunately, some technologies allow you to write in one language or framework and target applications for both platforms. The following is a list of tech stacks that support building applications on two platforms.
Darts and Flutter
You use Google’s Flutter framework to write mobile apps for iOS and Android. To use Flutter, you need to learn the Dart programming language. One of Flutter’s unique abilities is that it comes with its own library of UI widget frameworks based on Google’s Material design and iOS-like UI widgets.
Read Also: Flutter vs React Native: Draw or Lose?
C# and Xamarin
C# is an object-oriented programming language developed by Microsoft. The Xamarin framework (acquired by Microsoft) allows you to program in C# against the .NET framework. The .NET framework is implemented on the iOS platform using an open-source implementation called mono.
C# code is cross-compiled and runs natively on iOS or Android devices. This allows for seamless execution, which is very similar to native development. In addition, there are unique extensions named Xamarin.iOS, and Xamarin. You can use Android to access native iOS and Android capabilities that can be called from C#. For iOS, you need XCode on a Mac machine to create installable iOS apps.
The Bottom Line
The point is to understand every product or software that you develop. Of course, in development, it is challenging to avoid bugs and errors that will occur. However, if you know the profile of the programming language you are using, this will minimize mistakes and bugs that arise. So, what application are you planning to make? Let’s complete your development process.